![]() Introduction to 3D Character Modeling teaches beginner and intermediate modelers the best practices and workflows every character artist needs to successfully develop their skill set and portfolio of work. If you are unfamiliar with Maya, you can take our Maya Workshop.ZBrush experience is welcome but not expected we will teach you everything you need to know! "synopsis" may belong to another edition of this title.This modeling course requires you to have a basic understanding of prop modelling within Maya. Companion CD included with the images from the book, Maya files to help build the character, AVI movies that show the modeling process in real time, and Mel scripts for installing a character modeling tool menu that can improve the user’s workflow! With this book understand the building blocks of modeling, including quads, edge loops, normals, UVs, and mapping discover how “modeling by formula” eases the character creation process find out how to create a UV layout that makes texturing easier learn how to place joints and controls and skin your character so it deforms properly when animated. ![]() By the time you’ve finished the book, you’ll have created a figure that is textured, rigged, and ready to be animated. ![]() The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. Youll learn how its important to focus on the blocking stage of modeling and as an exercise youre encouraged to build at least 10 characters from. Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting.
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